Friday, 21 September 2012

First lesson

My first lesson of games futures was a bit strange. It is very outside of the norm. It seems to go against a lot of how we have been doing things over the past 2 years. First of it's a big switch to more academic work rather than the practical work we usually do. I've never been that good academically, i was always better with course work and practical lessons which makes me a little nervous. I know that it is needed and i should have expected it since most if not all uni courses need to do some academic writing.

The project is currently to create an analytical report on a theme and how it could affect the people and the world and in turn the development of games in the future. It is an usual way of producing this kind of work considering the media it is about. Joe said it could be done as an academic poster bu i have no idea what that is. No doubt it is an attempt to do something academically focused and develop our presentation skills and methods. I have never been good at creating interesting looking documents that weren't art focused. Minimal seems to be my general approach.

Through research i have found some events that will either happen in 2013 or significant events in the past that have anniversaries coming up in 2013.

Hadron Collider being turned up to maximum output
Anniversary of finding a soviet agent in the British government
Anniversary of the Jack the Ripper killings
Anniversary of the first nuclear tests in Britain
Anniversary of the world record for the fastest steam railway


No comments:

Post a Comment