Wednesday, 10 October 2012

Update

Ok quick update before the nitty gritty. My project plan is complete but I've been having problems getting it onto the blog. Word and Photoshop seem to have it in for each other and it messes up my formatting every time i try and move it across. So until i can find a way around it i won't be able to post it up here.

So in todays lesson we looked at gamification, a subject i had learned about previously in a video by the Extra Credits guys.

 Extra Credits (2012), Gamification, Retrieved from http://www.youtube.com/watch?v=1dLK9MW-9sY&feature=plcp.

We also looked at Jesse Schelle and his presentation on gamification in the future. His views were that eventually gamification will be applied to everything from your shopping to your personal achievements. Both positive gamification and negative gamification like large companies and organizations getting a hold of peoples lives and habits through the use of gamification.
Jesse Schelle wrote the highly revered "The Art of Games Design: A Book of Lenses" book which continues to influence games designers today.


Schelle, J (2010), Design outside the box presentation, DICE2010, Retrieved from http://www.youtube.com/watch?v=9NzFCfZMBkU&feature=relmfu.

This was the Jesse Schell presentation we saw in which he talked about the possible future of gamification.

We also saw a TED talk from a games designer called Jane Mcgonigal who looked at how much people play games, why people play games and what people learn from games. She talked about four major things gamers are good at, Urgent optimism, Social fabric, Blissful productivity and Epic meaning. She talks about how she researches into how these skills learned through time gaming could be used to make changes in the real world.


Mcgonigal, J (2010), Gaming can make a better world, TED Talks, Retrieved from http://www.youtube.com/watch?v=dE1DuBesGYM

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